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Paladins’ potent healing abilities can ensure that they and their allies remain in fighting shape.
Paladins’ potent healing abilities can ensure that they and their allies remain in fighting shape.


== WARRIOR ==
== NECROMANCER ==
For as long as war has raged, heroes from every race have aimed to master the art of battle. Warriors combine strength, leadership, and a vast knowledge of arms and armor to wreak havoc in glorious combat. Some protect from the front lines with shields, locking down enemies while allies support the warrior from behind with spell and bow. Others forgo the shield and unleash their rage at the closest threat with a variety of deadly weapons.
When the Lich King’s control of his necromancer's was broken, his former champions sought revenge for the horrors committed under his command. After their vengeance was won, the necromancer's found themselves without a cause and without a home. One by one they trickled into the land of the living in search of a new purpose.


<u>DEFENSE</u><br>
<u>DEFENSE</u><br>
Mighty warriors depend on their heavy armor, shields, and battle prowess to defend themselves and ensure enemies don’t focus on their softer-skinned allies.
To protect themselves and their fellows from death in battle, necromancers gird themselves in armor and parry attacks with their blades, and utilize resurrection of the dead to serve and protect them.


<u>MELEE DAMAGE</u><br>
<u>MELEE AND DARK MAGIC DAMAGE</u><br>
Weapon mastery is a staple of warrior training, and they are capable of delivering high damage with enormous two-handed weapons or by wielding two weapons.
Necromancer's runeblades are empowered with dark magic; they can expend the power of their runes for vicious attacks by summoned servants.  As former champions of the Lich King, necromancers can command the dead as minions, freeze their foes with ice, and inflict weakening diseases.

Revision as of 01:58, 18 October 2015

PALADIN

This is the call of the paladin: to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world. These holy warriors are equipped with plate armor so they can confront the toughest of foes, and the blessing of the Light allows them to heal wounds and, in some cases, even restore life to the dead.

DEFENSE
Paladins are trained to use the heaviest armor and shields, and can utilize their skill to ensure that enemies focus on them, defending weaker members of their group.

MELEE DAMAGE
Paladins charge their weapons with holy might, allowing them to deal additional damage with their strikes.

BLESSINGS
As champions of order, paladins are extremely potent in a group – their blessings and seals can improve damage and survivability for both themselves and their party.

HEALING
Paladins’ potent healing abilities can ensure that they and their allies remain in fighting shape.

NECROMANCER

When the Lich King’s control of his necromancer's was broken, his former champions sought revenge for the horrors committed under his command. After their vengeance was won, the necromancer's found themselves without a cause and without a home. One by one they trickled into the land of the living in search of a new purpose.

DEFENSE
To protect themselves and their fellows from death in battle, necromancers gird themselves in armor and parry attacks with their blades, and utilize resurrection of the dead to serve and protect them.

MELEE AND DARK MAGIC DAMAGE
Necromancer's runeblades are empowered with dark magic; they can expend the power of their runes for vicious attacks by summoned servants. As former champions of the Lich King, necromancers can command the dead as minions, freeze their foes with ice, and inflict weakening diseases.