Quests

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Fishing to 120

Moderate Difficulty
In order to get your fishing skill to 120, you must find the Grizzled Old Man in Dock Town and start the quest. As you progress through the quest, your fishing skill will increase. To progress you need to fish up various items, but have your sword on the standby, because you may fish up a surprise.

Beehives

Easy Difficulty
To obtain a beehive, and tools to manage the beehives, find the special beeswax outside the Ankh Dungeon. Once you have the special beeswax in your pack, proceed through the dungeon. When the colorful bees appear, kill them to get the beehive and supplies you need to manage the hive.


Garamon

Not Complete Yet

Garamon will give you hints about the underworld. He responds to certain words. These are the words. Hello, Secret, Teleporter, Vines, Burn, Abyss, Key, Parts, Evil, and Shrine.


Deal or No Deal

Easy Difficulty
Buy a ticket from the game vendor. Then dbl click Howey Mandel and start your game. You are limited to one game in a 24 hour period.


Malas Secret Locations

Easy Difficulty
http://uo.stratics.com/content/atlas/malassecrets.shtml


Dragon Balls

Moderate Difficulty
Find the seven different dragon guard spawns, kill the spawns, then solve the puzzle to open the chest. When you have all 7 dragon balls, dbl click them and the magical dragon will appear. You can say several different things.
I wish for wealth
I wish for wisdom
I wish for speed
I wish for power
I wish for a friend

The magical dragon will grant your wish.

Smurfs

Easy to Moderate Difficulty
You are asked to bring Papa Smurf and Smurfette items from Gargamels House. His house is North of Vesper.

Gargamel

Easy to Moderate Difficulty
You are asked to bring Gargamel body parts of the smurfs. The smurfs can be found along the mountain near Compassion.


NDN Agent

Easy Difficulty
If you are lucky enough to find the entrance to the underground area in Quest City, you will see the NDN Agent there, he sends you over to the NDN Man. The NDN Man is North West of the city near the fields. He tells you of his plight and the white witch which won't allow him to grow and harvest his crops. He asks you to go collect some items in the forest East of Skara Brae, and take them to the Shaman, South of the dungeon with Dragons. Shaman then sends you to see the Pilgrim, near the mountain for some Tobacco. The Pilgrim sends you into the woods for a Legendary Acorn. You must have stealing in order to get the acorn. When you deliver the acorn, you are given the tobacco to take to the shaman. When you give him the tobacco, he gives you some beads to take to the WhiteWitch and tells you that she will go away once she has the beads. The white witch thanks you by giving you a bag with some gold (I got 5000) and a quest token.


Despairing Mother

Moderate Difficulty
She asks you to go into the sewers and bring back the parts required to craft a jeeves pet. If you do not wish to craft a jeeves, you can take the items to her and she will reward you with a quest token and some gold. If you wish to make a jeeves, you will be prompted for other items required when you dbl click the Logic Matrix.


Cornel Sad

Moderate Difficulty
Cornel's wife has left him and his children have grown up, he would like you to find some of their belongings. He wants his daughters doll, one of the fan dancers took it. The doll spawns somewhere in the Fan Dancer DoJo. Next it's back to the sewers of Brit to find the ring. The last step is to go to Khaldun and find his last daughters Diary. When you return the last item he gives you a bag of gold and a quest token.


Wizard of Oz

Moderate Difficulty
You will find Dorothy in the Quest Town. She will ask you to go find Toto in the building behind her. When you go into the building there is a teleporter to take you to the quest. It drops you in front of the Good Witch Glenda, follow the brick road (which isn't yellow anymore due to age and wear and tear *actually Devi updated our hues after I built the road* ) You'll come across a bunch of crows, once you kill them, go talk to the Scarecrow. He will ask you for a brain, as you travel the brick road, you'll come to einstein, kill him and get his brain and take it back to the scarecrow. Then the scarecrow sends you to the tin man, who requires oil and a heart. He then sends you to the lion who needs some assistance as well. This part is a bit tricky, tame the lion, go through the gate, run to the north east side of the island, and tell the lion to attack. Once he gets a level you should get a certificate of training and the Wiz3 shoes. When that happens, shrink him and take him with you, and run back to the South East side of the island. You will then be sent back to the Wizard of Oz dungeon. You should have three IOU's in your pack now, take them to the wizard in the emerald castle. The wizard wants the wicked witch's broomstick, so you have to travel SW of the emerald castle through the forest of winged monkeys to the gate that takes you to where the Wickid Witch is. Fight your way through the winged monkeys again and the guards, to run to the top of the house which has a gate to the witch's lair. Once there, kill the witch, take the key and her broomstick. Run outside and Free ToTo and the Rabbit, then make your way back to the wizard with the broomstick. He'll take the stick and send you to see Glenda, who will give you a prize or two or three :)


Gold Bag Quest

Moderate Difficulty
In Cove Felucca, you will find the Battle Commander, Britian Special Forces. He will ask you to perform some tasks. A more detailed accounting of how this quest works can be found at the Forsaken Library.